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An Introduction to Robotlegs AS3 Part 3: Services

Posted by Joel Hooks on Jun 28, 2010 in - Silver Light  | View Original Article
  This is the third in a series of Robotlegs articles that will appear here on InsideRIA in the coming weeks detailing core Robotlegs concepts and working through some more advanced concepts involving third party utilities and libraries built to interact with them.

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An Introduction to Robotlegs AS3 Part 2: Models

Posted by Joel Hooks on Jun 17, 2010 in - Silver Light  | View Original Article
  This is the second in a series of Robotlegs articles that will appear here on InsideRIA in the coming weeks detailing core Robotlegs concepts and working through some more advanced concepts involving third party utilities and libraries built to interact with them.

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Code Behind vs. Template Components

Posted by Amy Blankenship on May 8, 2010 in - Silver Light  | View Original Article
  I think a lot of times we as developers get caught up in our own world, and we forget how all of the things we do to make our code clean and easy to maintain for ourselves and other...

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Ah, BitmapData

Posted by Amy Blankenship on Feb 28, 2010 in - Silver Light  | View Original Article
  Sometimes when we are working in Flash or Flex, we need to work with the raw pixels of an object on screen. Maybe we want to create a lightweight component to pull in photos off the web, make intelligently scaled...

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Can Event Performance be improved in AS3?

Posted by Amy Blankenship on Dec 20, 2009 in - Miscelleneous  | View Original Article
  I came back from RIAdventure all stoked with new ideas to research and nail down in my own mind. One of the ideas I thought I heard there was the thought that you could probably improve performance by using Object...

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“Eager Loading” in Actionscript 3

Posted by Amy Blankenship on Nov 11, 2009 in - Miscelleneous  | View Original Article
  Last week, I wrote about the Lazy Loading design pattern. There's not much written about its opposite, Eager Loading, in ActionScript 3. The reason for this is simple–true eager loading can't be done in AS3 itself, it has to be...

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Advantages of Lazy Loading

Posted by Amy Blankenship on Oct 31, 2009 in - Miscelleneous  | View Original Article
  Wikipedia defines Lazy Loading as "a design pattern commonly used in computer programming to defer initialization of an object until the point at which it is needed." Typically, we do this to make an RIA application more responsive–since we're not...

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Interfaces and Dynamic Class Instantiation

Posted by Amy Blankenship on Oct 27, 2009 in - Miscelleneous  | View Original Article
  I always enjoy Jesse Freeman's Flash Art of War column, and this week's, "Dynamically Creating(/Instantiating) Classes from XML," was especially intriguing. The thing that stuck out to me about that post is that if you are creating objects dymanically, you...

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Decorator Design Pattern

Posted by Sean Moore on Oct 21, 2009 in - Miscelleneous  | View Original Article
  The goal of this article is to help you gain a better understanding of the Decorator design pattern. The Decorator pattern is used to attach additional responsibilities to an object at run time dynamically. Decorators provide a flexible alternative to subclassing to extend the functionality of classes in a hierarchical relationship. The Decorator design pattern utilizes an important OOP concept known as the open closed principal. This means that classes are open to extension but closed for modification. The Decorator pattern also uses the concept of composition, another very powerful OOP concept.

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